Next: Customizing Bitmaps, Previous: Fringe Cursors, Up: Fringes [Contents][Index]
The fringe bitmaps are the actual bitmaps which represent the
logical fringe indicators for truncated or continued lines, buffer
boundaries, overlay arrows, etc. Each bitmap is represented by a
symbol.
These symbols are referred to by the variable
fringe-indicator-alist
, which maps fringe indicators to bitmaps
(see Fringe Indicators), and the variable
fringe-cursor-alist
, which maps fringe cursors to bitmaps
(see Fringe Cursors).
Lisp programs can also directly display a bitmap in the left or
right fringe, by using a display
property for one of the
characters appearing in the line (see Other Display Specs). Such
a display specification has the form
(fringe bitmap [face])
fringe is either the symbol left-fringe
or
right-fringe
. bitmap is a symbol identifying the bitmap
to display. The optional face names a face whose foreground
color is used to display the bitmap; this face is automatically merged
with the fringe
face.
Here is a list of the standard fringe bitmaps defined in Emacs, and
how they are currently used in Emacs (via
fringe-indicator-alist
and fringe-cursor-alist
):
left-arrow
, right-arrow
Used to indicate truncated lines.
left-curly-arrow
, right-curly-arrow
Used to indicate continued lines.
right-triangle
, left-triangle
The former is used by overlay arrows. The latter is unused.
up-arrow
, down-arrow
, top-left-angle
top-right-angle
bottom-left-angle
, bottom-right-angle
top-right-angle
, top-left-angle
left-bracket
, right-bracket
, top-right-angle
, top-left-angle
Used to indicate buffer boundaries.
filled-rectangle
, hollow-rectangle
filled-square
, hollow-square
vertical-bar
, horizontal-bar
Used for different types of fringe cursors.
empty-line
, exclamation-mark
, question-mark
, exclamation-mark
Not used by core Emacs features.
The next subsection describes how to define your own fringe bitmaps.
This function returns the fringe bitmaps of the display line
containing position pos in window window. The return
value has the form (left right ov)
, where left
is the symbol for the fringe bitmap in the left fringe (or nil
if no bitmap), right is similar for the right fringe, and ov
is non-nil
if there is an overlay arrow in the left fringe.
The value is nil
if pos is not visible in window.
If window is nil
, that stands for the selected window.
If pos is nil
, that stands for the value of point in
window.
Next: Customizing Bitmaps, Previous: Fringe Cursors, Up: Fringes [Contents][Index]