Next: Image Cache, Previous: Showing Images, Up: Images [Contents][Index]
Some image files can contain more than one image. We say that there are multiple “frames” in the image. At present, Emacs supports multiple frames for GIF, TIFF, and certain ImageMagick formats such as DJVM.
The frames can be used either to represent multiple “pages” (this is usually the case with multi-frame TIFF files, for example), or to create animation (usually the case with multi-frame GIF files).
A multi-frame image has a property :index
, whose value is an
integer (counting from 0) that specifies which frame is being displayed.
This function returns non-nil
if image contains more than
one frame. The actual return value is a cons (nimages
. delay)
, where nimages is the number of frames and
delay is the delay in seconds between them, or nil
if the image does not specify a delay. Images that are intended to be
animated usually specify a frame delay, whereas ones that are intended
to be treated as multiple pages do not.
This function returns the index of the current frame number for image, counting from 0.
This function switches image to frame number n. It
replaces a frame number outside the valid range with that of the end
of the range, unless nocheck is non-nil
. If image
does not contain a frame with the specified number, the image displays
as a hollow box.
This function animates image. The optional integer index
specifies the frame from which to start (default 0). The optional
argument limit controls the length of the animation. If omitted
or nil
, the image animates once only; if t
it loops
forever; if a number animation stops after that many seconds.
Animation operates by means of a timer. Note that Emacs imposes a
minimum frame delay of 0.01 (image-minimum-frame-delay
) seconds.
If the image itself does not specify a delay, Emacs uses
image-default-frame-delay
.
This function returns the timer responsible for animating image, if there is one.
Next: Image Cache, Previous: Showing Images, Up: Images [Contents][Index]