EXIT_SUCCESS 178 lib-src/be_resources.cc exit (EXIT_SUCCESS); EXIT_SUCCESS 3630 lib-src/ebrowse.c exit (error ? EXIT_FAILURE : EXIT_SUCCESS); EXIT_SUCCESS 3643 lib-src/ebrowse.c exit (EXIT_SUCCESS); EXIT_SUCCESS 3933 lib-src/ebrowse.c return EXIT_SUCCESS; EXIT_SUCCESS 565 lib-src/emacsclient.c exit (EXIT_SUCCESS); EXIT_SUCCESS 716 lib-src/emacsclient.c exit (EXIT_SUCCESS); EXIT_SUCCESS 1943 lib-src/emacsclient.c int exit_status = EXIT_SUCCESS; EXIT_SUCCESS 2152 lib-src/emacsclient.c while (exit_status == EXIT_SUCCESS) EXIT_SUCCESS 922 lib-src/etags.c exit (EXIT_SUCCESS); EXIT_SUCCESS 944 lib-src/etags.c exit (EXIT_SUCCESS); EXIT_SUCCESS 1107 lib-src/etags.c exit (EXIT_SUCCESS); EXIT_SUCCESS 1382 lib-src/etags.c return EXIT_SUCCESS; EXIT_SUCCESS 1441 lib-src/etags.c return EXIT_SUCCESS; EXIT_SUCCESS 49 lib-src/hexl.c int status = EXIT_SUCCESS; EXIT_SUCCESS 214 lib-src/make-docfile.c return EXIT_SUCCESS; EXIT_SUCCESS 80 lib-src/make-fingerprint.c return EXIT_SUCCESS; EXIT_SUCCESS 176 lib-src/make-fingerprint.c return EXIT_SUCCESS; EXIT_SUCCESS 486 lib-src/movemail.c return EXIT_SUCCESS; EXIT_SUCCESS 501 lib-src/movemail.c return EXIT_SUCCESS; EXIT_SUCCESS 646 lib-src/movemail.c return EXIT_SUCCESS; EXIT_SUCCESS 735 lib-src/movemail.c return EXIT_SUCCESS; EXIT_SUCCESS 194 lib-src/update-game-score.c usage (EXIT_SUCCESS); EXIT_SUCCESS 285 lib-src/update-game-score.c exit (EXIT_SUCCESS); EXIT_SUCCESS 152 lib/stdlib.in.h #ifndef EXIT_SUCCESS EXIT_SUCCESS 2920 src/emacs.c exit_code = EXIT_SUCCESS; EXIT_SUCCESS 800 test/manual/etags/c-src/etags.c exit (EXIT_SUCCESS); EXIT_SUCCESS 822 test/manual/etags/c-src/etags.c exit (EXIT_SUCCESS); EXIT_SUCCESS 976 test/manual/etags/c-src/etags.c exit (EXIT_SUCCESS); EXIT_SUCCESS 1252 test/manual/etags/c-src/etags.c exit (EXIT_SUCCESS); EXIT_SUCCESS 1278 test/manual/etags/c-src/etags.c if (system (cmd) != EXIT_SUCCESS) EXIT_SUCCESS 1307 test/manual/etags/c-src/etags.c return EXIT_SUCCESS; EXIT_SUCCESS 1288 test/manual/noverlay/itree-tests.c return (nfailed == 0) ? EXIT_SUCCESS : EXIT_FAILURE;