_GL_TYPE_WIDTH     60 lib/intprops-internal.h   (((_GL_INT_CONVERT (e, 1) << (_GL_TYPE_WIDTH (+ (e)) - 2)) - 1) * 2 + 1)
_GL_TYPE_WIDTH    376 lib/intprops-internal.h              ? _GL_INT_CONVERT (b, tmax) >> (_GL_TYPE_WIDTH (+ (b)) - 1) \
_GL_TYPE_WIDTH     43 lib/intprops.h #define TYPE_WIDTH(t) _GL_TYPE_WIDTH (t)