dim              3183 src/coding.c   #define DECODE_DESIGNATION(reg, dim, chars_96, final)			\
dim              3188 src/coding.c   	|| ((id = ISO_CHARSET_TABLE (dim, chars_96, final)) < 0)	\
dim              3797 src/coding.c   		  int dim, M, L;
dim              3800 src/coding.c   		  ONE_MORE_BYTE (dim);
dim              3801 src/coding.c   		  if (dim < '0' || dim > '4')
dim              3815 src/coding.c   		  *charbuf++ = dim;
dim              5387 src/coding.c         int dim, idx;
dim              5408 src/coding.c   	  dim = CHARSET_DIMENSION (charset);
dim              5409 src/coding.c   	  for (idx = 1; idx < dim; idx++)
dim              5414 src/coding.c   	      if (c < charset->code_space[(dim - 1 - idx) * 4]
dim              5415 src/coding.c   		  || c > charset->code_space[(dim - 1 - idx) * 4 + 1])
dim              5418 src/coding.c   	  if (idx < dim)
dim              5427 src/coding.c   	      dim = CHARSET_DIMENSION (charset);
dim              5428 src/coding.c   	      while (idx < dim)
dim              5433 src/coding.c   		  if (c < charset->code_space[(dim - 1 - idx) * 4]
dim              5434 src/coding.c   		      || c > charset->code_space[(dim - 1 - idx) * 4 + 1])
dim              5438 src/coding.c   	      if (idx == dim)
dim              5486 src/coding.c         int dim;
dim              5521 src/coding.c   	  dim = CHARSET_DIMENSION (charset);
dim              5522 src/coding.c   	  while (len < dim)
dim              5539 src/coding.c   	      dim = CHARSET_DIMENSION (charset);
dim              5540 src/coding.c   	      while (len < dim)
dim              11062 src/coding.c   	  int dim = CHARSET_DIMENSION (charset);
dim              11063 src/coding.c   	  int idx = (dim - 1) * 4;
dim              11080 src/coding.c   		  if (dim < dim2)
dim              11090 src/coding.c   		      if (dim < dim2)
dim               363 src/dispnew.c  adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
dim               397 src/dispnew.c        left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
dim               398 src/dispnew.c        right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
dim               416 src/dispnew.c    if (matrix->rows_allocated < dim.height)
dim               419 src/dispnew.c        new_rows = dim.height - matrix->rows_allocated;
dim               437 src/dispnew.c  	  left = margin_glyphs_to_reserve (w, dim.width,
dim               439 src/dispnew.c  	  right = margin_glyphs_to_reserve (w, dim.width,
dim               445 src/dispnew.c        for (i = 0; i < dim.height; ++i)
dim               455 src/dispnew.c  	      || (row == matrix->rows + dim.height - 1
dim               466 src/dispnew.c  		= row->glyphs[TEXT_AREA] + dim.width;
dim               475 src/dispnew.c  		= row->glyphs[TEXT_AREA] + dim.width - left - right;
dim               482 src/dispnew.c  		= row->glyphs[LEFT_MARGIN_AREA] + dim.width;
dim               494 src/dispnew.c        if (dim.width > matrix->matrix_w
dim               507 src/dispnew.c  			     dim.width, sizeof (struct glyph));
dim               510 src/dispnew.c  	      if ((row == matrix->rows + dim.height - 1
dim               521 src/dispnew.c  		    = row->glyphs[TEXT_AREA] + dim.width;
dim               530 src/dispnew.c  		    = row->glyphs[TEXT_AREA] + dim.width - left - right;
dim               532 src/dispnew.c  		    = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
dim               546 src/dispnew.c  	  && dim.height != matrix->nrows
dim               552 src/dispnew.c    matrix->nrows = dim.height;
dim               573 src/dispnew.c  	      && dim.width == matrix->matrix_w
dim               621 src/dispnew.c    matrix->matrix_w = dim.width;
dim               622 src/dispnew.c    matrix->matrix_h = dim.height;
dim              1378 src/dispnew.c  realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
dim              1628 src/dispnew.c  static struct dim
dim              1635 src/dispnew.c    struct dim total;
dim              1636 src/dispnew.c    struct dim dim;
dim              1658 src/dispnew.c  	dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
dim              1673 src/dispnew.c  	  dim.width = required_matrix_width (w);
dim              1674 src/dispnew.c  	  dim.height = required_matrix_height (w);
dim              1679 src/dispnew.c  	      || dim.width != w->desired_matrix->matrix_w
dim              1680 src/dispnew.c  	      || dim.height != w->desired_matrix->matrix_h
dim              1681 src/dispnew.c  	      || (margin_glyphs_to_reserve (w, dim.width,
dim              1684 src/dispnew.c  	      || (margin_glyphs_to_reserve (w, dim.width,
dim              1696 src/dispnew.c  	      adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
dim              1697 src/dispnew.c  	      adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
dim              1705 src/dispnew.c  	x += dim.width;
dim              1707 src/dispnew.c          y += dim.height;
dim              1710 src/dispnew.c        wmax = max (wmax, dim.width);
dim              1711 src/dispnew.c        hmax = max (hmax, dim.height);
dim              1807 src/dispnew.c  	  struct dim dim;
dim              1819 src/dispnew.c  	  dim.width = required_matrix_width (w);
dim              1820 src/dispnew.c  	  dim.height = required_matrix_height (w);
dim              1821 src/dispnew.c  	  adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
dim              1822 src/dispnew.c  	  adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
dim              2029 src/dispnew.c    struct dim matrix_dim;