dim 3183 src/coding.c #define DECODE_DESIGNATION(reg, dim, chars_96, final) \ dim 3188 src/coding.c || ((id = ISO_CHARSET_TABLE (dim, chars_96, final)) < 0) \ dim 3797 src/coding.c int dim, M, L; dim 3800 src/coding.c ONE_MORE_BYTE (dim); dim 3801 src/coding.c if (dim < '0' || dim > '4') dim 3815 src/coding.c *charbuf++ = dim; dim 5387 src/coding.c int dim, idx; dim 5408 src/coding.c dim = CHARSET_DIMENSION (charset); dim 5409 src/coding.c for (idx = 1; idx < dim; idx++) dim 5414 src/coding.c if (c < charset->code_space[(dim - 1 - idx) * 4] dim 5415 src/coding.c || c > charset->code_space[(dim - 1 - idx) * 4 + 1]) dim 5418 src/coding.c if (idx < dim) dim 5427 src/coding.c dim = CHARSET_DIMENSION (charset); dim 5428 src/coding.c while (idx < dim) dim 5433 src/coding.c if (c < charset->code_space[(dim - 1 - idx) * 4] dim 5434 src/coding.c || c > charset->code_space[(dim - 1 - idx) * 4 + 1]) dim 5438 src/coding.c if (idx == dim) dim 5486 src/coding.c int dim; dim 5521 src/coding.c dim = CHARSET_DIMENSION (charset); dim 5522 src/coding.c while (len < dim) dim 5539 src/coding.c dim = CHARSET_DIMENSION (charset); dim 5540 src/coding.c while (len < dim) dim 11062 src/coding.c int dim = CHARSET_DIMENSION (charset); dim 11063 src/coding.c int idx = (dim - 1) * 4; dim 11080 src/coding.c if (dim < dim2) dim 11090 src/coding.c if (dim < dim2) dim 363 src/dispnew.c adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim) dim 397 src/dispnew.c left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols); dim 398 src/dispnew.c right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols); dim 416 src/dispnew.c if (matrix->rows_allocated < dim.height) dim 419 src/dispnew.c new_rows = dim.height - matrix->rows_allocated; dim 437 src/dispnew.c left = margin_glyphs_to_reserve (w, dim.width, dim 439 src/dispnew.c right = margin_glyphs_to_reserve (w, dim.width, dim 445 src/dispnew.c for (i = 0; i < dim.height; ++i) dim 455 src/dispnew.c || (row == matrix->rows + dim.height - 1 dim 466 src/dispnew.c = row->glyphs[TEXT_AREA] + dim.width; dim 475 src/dispnew.c = row->glyphs[TEXT_AREA] + dim.width - left - right; dim 482 src/dispnew.c = row->glyphs[LEFT_MARGIN_AREA] + dim.width; dim 494 src/dispnew.c if (dim.width > matrix->matrix_w dim 507 src/dispnew.c dim.width, sizeof (struct glyph)); dim 510 src/dispnew.c if ((row == matrix->rows + dim.height - 1 dim 521 src/dispnew.c = row->glyphs[TEXT_AREA] + dim.width; dim 530 src/dispnew.c = row->glyphs[TEXT_AREA] + dim.width - left - right; dim 532 src/dispnew.c = row->glyphs[LEFT_MARGIN_AREA] + dim.width; dim 546 src/dispnew.c && dim.height != matrix->nrows dim 552 src/dispnew.c matrix->nrows = dim.height; dim 573 src/dispnew.c && dim.width == matrix->matrix_w dim 621 src/dispnew.c matrix->matrix_w = dim.width; dim 622 src/dispnew.c matrix->matrix_h = dim.height; dim 1378 src/dispnew.c realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim) dim 1628 src/dispnew.c static struct dim dim 1635 src/dispnew.c struct dim total; dim 1636 src/dispnew.c struct dim dim; dim 1658 src/dispnew.c dim = allocate_matrices_for_frame_redisplay (w->contents, x, y, dim 1673 src/dispnew.c dim.width = required_matrix_width (w); dim 1674 src/dispnew.c dim.height = required_matrix_height (w); dim 1679 src/dispnew.c || dim.width != w->desired_matrix->matrix_w dim 1680 src/dispnew.c || dim.height != w->desired_matrix->matrix_h dim 1681 src/dispnew.c || (margin_glyphs_to_reserve (w, dim.width, dim 1684 src/dispnew.c || (margin_glyphs_to_reserve (w, dim.width, dim 1696 src/dispnew.c adjust_glyph_matrix (w, w->desired_matrix, x, y, dim); dim 1697 src/dispnew.c adjust_glyph_matrix (w, w->current_matrix, x, y, dim); dim 1705 src/dispnew.c x += dim.width; dim 1707 src/dispnew.c y += dim.height; dim 1710 src/dispnew.c wmax = max (wmax, dim.width); dim 1711 src/dispnew.c hmax = max (hmax, dim.height); dim 1807 src/dispnew.c struct dim dim; dim 1819 src/dispnew.c dim.width = required_matrix_width (w); dim 1820 src/dispnew.c dim.height = required_matrix_height (w); dim 1821 src/dispnew.c adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim); dim 1822 src/dispnew.c adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim); dim 2029 src/dispnew.c struct dim matrix_dim;