XD_DEBUG_VALID_LISP_OBJECT_P  108 src/dbusbind.c #define XD_DEBUG_VALID_LISP_OBJECT_P(object)				\
XD_DEBUG_VALID_LISP_OBJECT_P  127 src/dbusbind.c # define XD_DEBUG_VALID_LISP_OBJECT_P(object)