FRAME_HAIKU_WINDOW  566 src/ftcrfont.c   EmacsWindow_begin_cr_critical_section (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW  570 src/ftcrfont.c       EmacsWindow_end_cr_critical_section (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW  631 src/ftcrfont.c   EmacsWindow_end_cr_critical_section (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW  123 src/haikufns.c   be_send_move_frame_event (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW  141 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f) && FRAME_TOOL_BAR_HEIGHT (f) == 0)
FRAME_HAIKU_WINDOW  171 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW  198 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f) && FRAME_TAB_BAR_HEIGHT (f) == 0)
FRAME_HAIKU_WINDOW  229 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW  284 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW  450 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW  453 src/haikufns.c       BWindow_retitle (FRAME_HAIKU_WINDOW (f), SSDATA (ENCODE_UTF_8 (text)));
FRAME_HAIKU_WINDOW  492 src/haikufns.c       if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW  523 src/haikufns.c       EmacsWindow_unparent (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW  529 src/haikufns.c       EmacsWindow_parent_to (FRAME_HAIKU_WINDOW (f),
FRAME_HAIKU_WINDOW  530 src/haikufns.c 			     FRAME_HAIKU_WINDOW (p));
FRAME_HAIKU_WINDOW  531 src/haikufns.c       BWindow_set_offset (FRAME_HAIKU_WINDOW (f),
FRAME_HAIKU_WINDOW  536 src/haikufns.c       FRAME_OUTPUT_DATA (f)->parent_desc = FRAME_HAIKU_WINDOW (p);
FRAME_HAIKU_WINDOW  558 src/haikufns.c       BWindow_set_z_group (FRAME_HAIKU_WINDOW (f), Z_GROUP_NONE);
FRAME_HAIKU_WINDOW  563 src/haikufns.c       BWindow_set_z_group (FRAME_HAIKU_WINDOW (f), Z_GROUP_ABOVE);
FRAME_HAIKU_WINDOW  568 src/haikufns.c       BWindow_set_z_group (FRAME_HAIKU_WINDOW (f), Z_GROUP_BELOW);
FRAME_HAIKU_WINDOW  596 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW  597 src/haikufns.c     BWindow_set_avoid_focus (FRAME_HAIKU_WINDOW (f),
FRAME_HAIKU_WINDOW  683 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW 1006 src/haikufns.c     BWindow_center_on_screen (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW 1391 src/haikufns.c   BWindow_change_decoration (FRAME_HAIKU_WINDOW (f), NILP (new_value));
FRAME_HAIKU_WINDOW 1405 src/haikufns.c   BWindow_set_override_redirect (FRAME_HAIKU_WINDOW (f),
FRAME_HAIKU_WINDOW 1469 src/haikufns.c   window = FRAME_HAIKU_WINDOW (f);
FRAME_HAIKU_WINDOW 1680 src/haikufns.c   window = FRAME_HAIKU_WINDOW (f);
FRAME_HAIKU_WINDOW 1744 src/haikufns.c   BWindow_iconify (FRAME_HAIKU_WINDOW (frame));
FRAME_HAIKU_WINDOW 1756 src/haikufns.c 	BWindow_set_avoid_focus (FRAME_HAIKU_WINDOW (f), 1);
FRAME_HAIKU_WINDOW 1757 src/haikufns.c       BWindow_set_visible (FRAME_HAIKU_WINDOW (f), 1);
FRAME_HAIKU_WINDOW 1760 src/haikufns.c 	BWindow_set_avoid_focus (FRAME_HAIKU_WINDOW (f), 0);
FRAME_HAIKU_WINDOW 1761 src/haikufns.c       BWindow_sync (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW 1777 src/haikufns.c   BWindow_set_visible (FRAME_HAIKU_WINDOW (f), 0);
FRAME_HAIKU_WINDOW 1778 src/haikufns.c   BWindow_sync (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW 1797 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW 1887 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW 1908 src/haikufns.c   BWindow_set_sticky (FRAME_HAIKU_WINDOW (f), !NILP (new_value));
FRAME_HAIKU_WINDOW 2170 src/haikufns.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW 2496 src/haikufns.c 	  BWindow_set_offset (FRAME_HAIKU_WINDOW (tip_f), root_x, root_y);
FRAME_HAIKU_WINDOW 2671 src/haikufns.c   void *wnd = FRAME_HAIKU_WINDOW (tip_f);
FRAME_HAIKU_WINDOW 2933 src/haikufns.c 				    FRAME_HAIKU_WINDOW (f),
FRAME_HAIKU_WINDOW 3043 src/haikufns.c       if (BWindow_is_active (FRAME_HAIKU_WINDOW (f1))
FRAME_HAIKU_WINDOW 3050 src/haikufns.c 	  BWindow_activate (FRAME_HAIKU_WINDOW (f2));
FRAME_HAIKU_WINDOW 3051 src/haikufns.c 	  BWindow_sync (FRAME_HAIKU_WINDOW (f2));
FRAME_HAIKU_WINDOW 3054 src/haikufns.c       BWindow_send_behind (FRAME_HAIKU_WINDOW (f1),
FRAME_HAIKU_WINDOW 3055 src/haikufns.c 			   FRAME_HAIKU_WINDOW (f2));
FRAME_HAIKU_WINDOW 3059 src/haikufns.c       if (BWindow_is_active (FRAME_HAIKU_WINDOW (f2))
FRAME_HAIKU_WINDOW 3063 src/haikufns.c 	  BWindow_activate (FRAME_HAIKU_WINDOW (f1));
FRAME_HAIKU_WINDOW 3064 src/haikufns.c 	  BWindow_sync (FRAME_HAIKU_WINDOW (f1));
FRAME_HAIKU_WINDOW 3067 src/haikufns.c       BWindow_send_behind (FRAME_HAIKU_WINDOW (f2),
FRAME_HAIKU_WINDOW 3068 src/haikufns.c 			   FRAME_HAIKU_WINDOW (f1));
FRAME_HAIKU_WINDOW 3070 src/haikufns.c   BWindow_sync (FRAME_HAIKU_WINDOW (f1));
FRAME_HAIKU_WINDOW 3071 src/haikufns.c   BWindow_sync (FRAME_HAIKU_WINDOW (f2));
FRAME_HAIKU_WINDOW   71 src/haikumenu.c       window = FRAME_HAIKU_WINDOW (XFRAME (Vmenu_updating_frame));
FRAME_HAIKU_WINDOW 1160 src/haikuselect.c 	  BWindow_set_offset (FRAME_HAIKU_WINDOW (tip_f), x, y);
FRAME_HAIKU_WINDOW   89 src/haikuterm.c       if (FRAME_HAIKU_WINDOW (f) == window)
FRAME_HAIKU_WINDOW  147 src/haikuterm.c   BWindow_set_size_alignment (FRAME_HAIKU_WINDOW (f),
FRAME_HAIKU_WINDOW  323 src/haikuterm.c   if (FRAME_HAIKU_WINDOW (f) && !FRAME_TOOLTIP_P (f))
FRAME_HAIKU_WINDOW  405 src/haikuterm.c       BWindow_activate (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW  406 src/haikuterm.c       BWindow_sync (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW  412 src/haikuterm.c       BWindow_send_behind (FRAME_HAIKU_WINDOW (f), NULL);
FRAME_HAIKU_WINDOW  413 src/haikuterm.c       BWindow_sync (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW 1453 src/haikuterm.c   BWindow_Flush (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW 2062 src/haikuterm.c   if (FRAME_HAIKU_WINDOW (f))
FRAME_HAIKU_WINDOW 2065 src/haikuterm.c       BWindow_resize (FRAME_HAIKU_WINDOW (f),
FRAME_HAIKU_WINDOW 2975 src/haikuterm.c     BWindow_Flush (FRAME_HAIKU_WINDOW (f));
FRAME_HAIKU_WINDOW 3494 src/haikuterm.c 		    if (!BWindow_is_active (FRAME_HAIKU_WINDOW (f)))
FRAME_HAIKU_WINDOW 3717 src/haikuterm.c 		  EmacsWindow_move_weak_child (FRAME_HAIKU_WINDOW (p),
FRAME_HAIKU_WINDOW 4287 src/haikuterm.c   be_set_window_fullscreen_mode (FRAME_HAIKU_WINDOW (f), mode);
FRAME_HAIKU_WINDOW 4576 src/haikuterm.c     BWindow_set_offset (FRAME_HAIKU_WINDOW (frame), x, y);