SAVE_SLOT_BITS 2062 test/manual/etags/c-src/emacs/src/lisp.h enum { SAVE_TYPE_BITS = SAVE_VALUE_SLOTS * SAVE_SLOT_BITS + 1 }; SAVE_SLOT_BITS 2066 test/manual/etags/c-src/emacs/src/lisp.h SAVE_TYPE_INT_INT = SAVE_INTEGER + (SAVE_INTEGER << SAVE_SLOT_BITS), SAVE_SLOT_BITS 2068 test/manual/etags/c-src/emacs/src/lisp.h = (SAVE_INTEGER + (SAVE_TYPE_INT_INT << SAVE_SLOT_BITS)), SAVE_SLOT_BITS 2069 test/manual/etags/c-src/emacs/src/lisp.h SAVE_TYPE_OBJ_OBJ = SAVE_OBJECT + (SAVE_OBJECT << SAVE_SLOT_BITS), SAVE_SLOT_BITS 2070 test/manual/etags/c-src/emacs/src/lisp.h SAVE_TYPE_OBJ_OBJ_OBJ = SAVE_OBJECT + (SAVE_TYPE_OBJ_OBJ << SAVE_SLOT_BITS), SAVE_SLOT_BITS 2072 test/manual/etags/c-src/emacs/src/lisp.h = SAVE_OBJECT + (SAVE_TYPE_OBJ_OBJ_OBJ << SAVE_SLOT_BITS), SAVE_SLOT_BITS 2073 test/manual/etags/c-src/emacs/src/lisp.h SAVE_TYPE_PTR_INT = SAVE_POINTER + (SAVE_INTEGER << SAVE_SLOT_BITS), SAVE_SLOT_BITS 2074 test/manual/etags/c-src/emacs/src/lisp.h SAVE_TYPE_PTR_OBJ = SAVE_POINTER + (SAVE_OBJECT << SAVE_SLOT_BITS), SAVE_SLOT_BITS 2075 test/manual/etags/c-src/emacs/src/lisp.h SAVE_TYPE_PTR_PTR = SAVE_POINTER + (SAVE_POINTER << SAVE_SLOT_BITS), SAVE_SLOT_BITS 2077 test/manual/etags/c-src/emacs/src/lisp.h = SAVE_FUNCPOINTER + (SAVE_TYPE_PTR_OBJ << SAVE_SLOT_BITS), SAVE_SLOT_BITS 2137 test/manual/etags/c-src/emacs/src/lisp.h return (v->save_type >> (SAVE_SLOT_BITS * n) & ((1 << SAVE_SLOT_BITS) - 1));