SAVE_SLOT_BITS   2062 test/manual/etags/c-src/emacs/src/lisp.h enum { SAVE_TYPE_BITS = SAVE_VALUE_SLOTS * SAVE_SLOT_BITS + 1 };
SAVE_SLOT_BITS   2066 test/manual/etags/c-src/emacs/src/lisp.h     SAVE_TYPE_INT_INT = SAVE_INTEGER + (SAVE_INTEGER << SAVE_SLOT_BITS),
SAVE_SLOT_BITS   2068 test/manual/etags/c-src/emacs/src/lisp.h       = (SAVE_INTEGER + (SAVE_TYPE_INT_INT << SAVE_SLOT_BITS)),
SAVE_SLOT_BITS   2069 test/manual/etags/c-src/emacs/src/lisp.h     SAVE_TYPE_OBJ_OBJ = SAVE_OBJECT + (SAVE_OBJECT << SAVE_SLOT_BITS),
SAVE_SLOT_BITS   2070 test/manual/etags/c-src/emacs/src/lisp.h     SAVE_TYPE_OBJ_OBJ_OBJ = SAVE_OBJECT + (SAVE_TYPE_OBJ_OBJ << SAVE_SLOT_BITS),
SAVE_SLOT_BITS   2072 test/manual/etags/c-src/emacs/src/lisp.h       = SAVE_OBJECT + (SAVE_TYPE_OBJ_OBJ_OBJ << SAVE_SLOT_BITS),
SAVE_SLOT_BITS   2073 test/manual/etags/c-src/emacs/src/lisp.h     SAVE_TYPE_PTR_INT = SAVE_POINTER + (SAVE_INTEGER << SAVE_SLOT_BITS),
SAVE_SLOT_BITS   2074 test/manual/etags/c-src/emacs/src/lisp.h     SAVE_TYPE_PTR_OBJ = SAVE_POINTER + (SAVE_OBJECT << SAVE_SLOT_BITS),
SAVE_SLOT_BITS   2075 test/manual/etags/c-src/emacs/src/lisp.h     SAVE_TYPE_PTR_PTR = SAVE_POINTER + (SAVE_POINTER << SAVE_SLOT_BITS),
SAVE_SLOT_BITS   2077 test/manual/etags/c-src/emacs/src/lisp.h       = SAVE_FUNCPOINTER + (SAVE_TYPE_PTR_OBJ << SAVE_SLOT_BITS),
SAVE_SLOT_BITS   2137 test/manual/etags/c-src/emacs/src/lisp.h   return (v->save_type >> (SAVE_SLOT_BITS * n) & ((1 << SAVE_SLOT_BITS) - 1));