dim              3189 src/coding.c   #define DECODE_DESIGNATION(reg, dim, chars_96, final)			\
dim              3194 src/coding.c   	|| ((id = ISO_CHARSET_TABLE (dim, chars_96, final)) < 0)	\
dim              3803 src/coding.c   		  int dim, M, L;
dim              3806 src/coding.c   		  ONE_MORE_BYTE (dim);
dim              3807 src/coding.c   		  if (dim < '0' || dim > '4')
dim              3821 src/coding.c   		  *charbuf++ = dim;
dim              5393 src/coding.c         int dim, idx;
dim              5414 src/coding.c   	  dim = CHARSET_DIMENSION (charset);
dim              5415 src/coding.c   	  for (idx = 1; idx < dim; idx++)
dim              5420 src/coding.c   	      if (c < charset->code_space[(dim - 1 - idx) * 4]
dim              5421 src/coding.c   		  || c > charset->code_space[(dim - 1 - idx) * 4 + 1])
dim              5424 src/coding.c   	  if (idx < dim)
dim              5433 src/coding.c   	      dim = CHARSET_DIMENSION (charset);
dim              5434 src/coding.c   	      while (idx < dim)
dim              5439 src/coding.c   		  if (c < charset->code_space[(dim - 1 - idx) * 4]
dim              5440 src/coding.c   		      || c > charset->code_space[(dim - 1 - idx) * 4 + 1])
dim              5444 src/coding.c   	      if (idx == dim)
dim              5492 src/coding.c         int dim;
dim              5527 src/coding.c   	  dim = CHARSET_DIMENSION (charset);
dim              5528 src/coding.c   	  while (len < dim)
dim              5545 src/coding.c   	      dim = CHARSET_DIMENSION (charset);
dim              5546 src/coding.c   	      while (len < dim)
dim              11088 src/coding.c   	  int dim = CHARSET_DIMENSION (charset);
dim              11089 src/coding.c   	  int idx = (dim - 1) * 4;
dim              11106 src/coding.c   		  if (dim < dim2)
dim              11116 src/coding.c   		      if (dim < dim2)
dim               367 src/dispnew.c  adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
dim               401 src/dispnew.c        left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
dim               402 src/dispnew.c        right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
dim               420 src/dispnew.c    if (matrix->rows_allocated < dim.height)
dim               423 src/dispnew.c        new_rows = dim.height - matrix->rows_allocated;
dim               441 src/dispnew.c  	  left = margin_glyphs_to_reserve (w, dim.width,
dim               443 src/dispnew.c  	  right = margin_glyphs_to_reserve (w, dim.width,
dim               449 src/dispnew.c        for (i = 0; i < dim.height; ++i)
dim               459 src/dispnew.c  	      || (row == matrix->rows + dim.height - 1
dim               470 src/dispnew.c  		= row->glyphs[TEXT_AREA] + dim.width;
dim               479 src/dispnew.c  		= row->glyphs[TEXT_AREA] + dim.width - left - right;
dim               486 src/dispnew.c  		= row->glyphs[LEFT_MARGIN_AREA] + dim.width;
dim               498 src/dispnew.c        if (dim.width > matrix->matrix_w
dim               511 src/dispnew.c  			     dim.width, sizeof (struct glyph));
dim               514 src/dispnew.c  	      if ((row == matrix->rows + dim.height - 1
dim               525 src/dispnew.c  		    = row->glyphs[TEXT_AREA] + dim.width;
dim               534 src/dispnew.c  		    = row->glyphs[TEXT_AREA] + dim.width - left - right;
dim               536 src/dispnew.c  		    = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
dim               550 src/dispnew.c  	  && dim.height != matrix->nrows
dim               556 src/dispnew.c    matrix->nrows = dim.height;
dim               577 src/dispnew.c  	      && dim.width == matrix->matrix_w
dim               625 src/dispnew.c    matrix->matrix_w = dim.width;
dim               626 src/dispnew.c    matrix->matrix_h = dim.height;
dim              1384 src/dispnew.c  realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
dim              1634 src/dispnew.c  static struct dim
dim              1641 src/dispnew.c    struct dim total;
dim              1642 src/dispnew.c    struct dim dim;
dim              1664 src/dispnew.c  	dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
dim              1679 src/dispnew.c  	  dim.width = required_matrix_width (w);
dim              1680 src/dispnew.c  	  dim.height = required_matrix_height (w);
dim              1685 src/dispnew.c  	      || dim.width != w->desired_matrix->matrix_w
dim              1686 src/dispnew.c  	      || dim.height != w->desired_matrix->matrix_h
dim              1687 src/dispnew.c  	      || (margin_glyphs_to_reserve (w, dim.width,
dim              1690 src/dispnew.c  	      || (margin_glyphs_to_reserve (w, dim.width,
dim              1702 src/dispnew.c  	      adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
dim              1703 src/dispnew.c  	      adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
dim              1711 src/dispnew.c  	x += dim.width;
dim              1713 src/dispnew.c          y += dim.height;
dim              1716 src/dispnew.c        wmax = max (wmax, dim.width);
dim              1717 src/dispnew.c        hmax = max (hmax, dim.height);
dim              1813 src/dispnew.c  	  struct dim dim;
dim              1825 src/dispnew.c  	  dim.width = required_matrix_width (w);
dim              1826 src/dispnew.c  	  dim.height = required_matrix_height (w);
dim              1827 src/dispnew.c  	  adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
dim              1828 src/dispnew.c  	  adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
dim              2035 src/dispnew.c    struct dim matrix_dim;