dim 3189 src/coding.c #define DECODE_DESIGNATION(reg, dim, chars_96, final) \ dim 3194 src/coding.c || ((id = ISO_CHARSET_TABLE (dim, chars_96, final)) < 0) \ dim 3803 src/coding.c int dim, M, L; dim 3806 src/coding.c ONE_MORE_BYTE (dim); dim 3807 src/coding.c if (dim < '0' || dim > '4') dim 3821 src/coding.c *charbuf++ = dim; dim 5393 src/coding.c int dim, idx; dim 5414 src/coding.c dim = CHARSET_DIMENSION (charset); dim 5415 src/coding.c for (idx = 1; idx < dim; idx++) dim 5420 src/coding.c if (c < charset->code_space[(dim - 1 - idx) * 4] dim 5421 src/coding.c || c > charset->code_space[(dim - 1 - idx) * 4 + 1]) dim 5424 src/coding.c if (idx < dim) dim 5433 src/coding.c dim = CHARSET_DIMENSION (charset); dim 5434 src/coding.c while (idx < dim) dim 5439 src/coding.c if (c < charset->code_space[(dim - 1 - idx) * 4] dim 5440 src/coding.c || c > charset->code_space[(dim - 1 - idx) * 4 + 1]) dim 5444 src/coding.c if (idx == dim) dim 5492 src/coding.c int dim; dim 5527 src/coding.c dim = CHARSET_DIMENSION (charset); dim 5528 src/coding.c while (len < dim) dim 5545 src/coding.c dim = CHARSET_DIMENSION (charset); dim 5546 src/coding.c while (len < dim) dim 11088 src/coding.c int dim = CHARSET_DIMENSION (charset); dim 11089 src/coding.c int idx = (dim - 1) * 4; dim 11106 src/coding.c if (dim < dim2) dim 11116 src/coding.c if (dim < dim2) dim 367 src/dispnew.c adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim) dim 401 src/dispnew.c left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols); dim 402 src/dispnew.c right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols); dim 420 src/dispnew.c if (matrix->rows_allocated < dim.height) dim 423 src/dispnew.c new_rows = dim.height - matrix->rows_allocated; dim 441 src/dispnew.c left = margin_glyphs_to_reserve (w, dim.width, dim 443 src/dispnew.c right = margin_glyphs_to_reserve (w, dim.width, dim 449 src/dispnew.c for (i = 0; i < dim.height; ++i) dim 459 src/dispnew.c || (row == matrix->rows + dim.height - 1 dim 470 src/dispnew.c = row->glyphs[TEXT_AREA] + dim.width; dim 479 src/dispnew.c = row->glyphs[TEXT_AREA] + dim.width - left - right; dim 486 src/dispnew.c = row->glyphs[LEFT_MARGIN_AREA] + dim.width; dim 498 src/dispnew.c if (dim.width > matrix->matrix_w dim 511 src/dispnew.c dim.width, sizeof (struct glyph)); dim 514 src/dispnew.c if ((row == matrix->rows + dim.height - 1 dim 525 src/dispnew.c = row->glyphs[TEXT_AREA] + dim.width; dim 534 src/dispnew.c = row->glyphs[TEXT_AREA] + dim.width - left - right; dim 536 src/dispnew.c = row->glyphs[LEFT_MARGIN_AREA] + dim.width; dim 550 src/dispnew.c && dim.height != matrix->nrows dim 556 src/dispnew.c matrix->nrows = dim.height; dim 577 src/dispnew.c && dim.width == matrix->matrix_w dim 625 src/dispnew.c matrix->matrix_w = dim.width; dim 626 src/dispnew.c matrix->matrix_h = dim.height; dim 1384 src/dispnew.c realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim) dim 1634 src/dispnew.c static struct dim dim 1641 src/dispnew.c struct dim total; dim 1642 src/dispnew.c struct dim dim; dim 1664 src/dispnew.c dim = allocate_matrices_for_frame_redisplay (w->contents, x, y, dim 1679 src/dispnew.c dim.width = required_matrix_width (w); dim 1680 src/dispnew.c dim.height = required_matrix_height (w); dim 1685 src/dispnew.c || dim.width != w->desired_matrix->matrix_w dim 1686 src/dispnew.c || dim.height != w->desired_matrix->matrix_h dim 1687 src/dispnew.c || (margin_glyphs_to_reserve (w, dim.width, dim 1690 src/dispnew.c || (margin_glyphs_to_reserve (w, dim.width, dim 1702 src/dispnew.c adjust_glyph_matrix (w, w->desired_matrix, x, y, dim); dim 1703 src/dispnew.c adjust_glyph_matrix (w, w->current_matrix, x, y, dim); dim 1711 src/dispnew.c x += dim.width; dim 1713 src/dispnew.c y += dim.height; dim 1716 src/dispnew.c wmax = max (wmax, dim.width); dim 1717 src/dispnew.c hmax = max (hmax, dim.height); dim 1813 src/dispnew.c struct dim dim; dim 1825 src/dispnew.c dim.width = required_matrix_width (w); dim 1826 src/dispnew.c dim.height = required_matrix_height (w); dim 1827 src/dispnew.c adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim); dim 1828 src/dispnew.c adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim); dim 2035 src/dispnew.c struct dim matrix_dim;