root/lib/ftoastr.h

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     1 /* floating point to accurate string
     2 
     3    Copyright (C) 2010-2023 Free Software Foundation, Inc.
     4 
     5    This program is free software: you can redistribute it and/or modify
     6    it under the terms of the GNU General Public License as published by
     7    the Free Software Foundation, either version 3 of the License, or
     8    (at your option) any later version.
     9 
    10    This program is distributed in the hope that it will be useful,
    11    but WITHOUT ANY WARRANTY; without even the implied warranty of
    12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    13    GNU General Public License for more details.
    14 
    15    You should have received a copy of the GNU General Public License
    16    along with this program.  If not, see <https://www.gnu.org/licenses/>.  */
    17 
    18 /* Written by Paul Eggert.  */
    19 
    20 #ifndef _GL_FTOASTR_H
    21 #define _GL_FTOASTR_H
    22 
    23 #include "intprops.h"
    24 #include <float.h>
    25 #include <stddef.h>
    26 
    27 /* Store into BUF (of size BUFSIZE) an accurate minimal-precision
    28    string representation of a floating point number.  FLAGS affect the
    29    formatting of the number.  Pad the output string with spaces as
    30    necessary to width WIDTH bytes, in the style of printf.  WIDTH must
    31    be nonnegative.  X is the floating-point number to be converted.
    32 
    33    Return the number of bytes stored into BUF, not counting the
    34    terminating null.  However, do not overrun BUF: if BUF is too
    35    small, return a fairly tight (but not necessarily exact) upper
    36    bound on the value that would have been returned if BUF had been
    37    big enough.  If SIZE is zero, BUF may be a null pointer.  On error
    38    (e.g., returned value would exceed INT_MAX), return -1 and set
    39    errno.
    40 
    41    Example:
    42 
    43      char buf[DBL_BUFSIZE_BOUND];
    44      int r = dtoastr (buf, sizeof buf, 0, 0, 0.1);
    45 
    46    In the C locale, this sets R to 3 and stores "0.1" into BUF.  */
    47 
    48 int  ftoastr (char *buf, size_t bufsize, int flags, int width,       float x);
    49 int  dtoastr (char *buf, size_t bufsize, int flags, int width,      double x);
    50 int ldtoastr (char *buf, size_t bufsize, int flags, int width, long double x);
    51 
    52 /* The last two functions except that the formatting takes place in
    53    the C locale.  */
    54 int  c_dtoastr (char *buf, size_t bufsize, int flags, int width,      double x);
    55 int c_ldtoastr (char *buf, size_t bufsize, int flags, int width, long double x);
    56 
    57 
    58 /* Flag values for ftoastr etc.  These can be ORed together.  */
    59 enum
    60   {
    61     /* Left justify within the width; the default is right justification.  */
    62     FTOASTR_LEFT_JUSTIFY = 1,
    63 
    64     /* Output "+" before positive numbers; the default outputs nothing.  */
    65     FTOASTR_ALWAYS_SIGNED = 2,
    66 
    67     /* Output " " before positive numbers; ignored if
    68        FTOASTR_ALWAYS_SIGNED is also given.  */
    69     FTOASTR_SPACE_POSITIVE = 4,
    70 
    71     /* Pad with zeros instead of spaces; ignored if FTOASTR_LEFT_JUSTIFY
    72        is also given.  */
    73     FTOASTR_ZERO_PAD = 8,
    74 
    75     /* Use 'E' instead of 'e' before the exponent.  */
    76     FTOASTR_UPPER_E = 16
    77   };
    78 
    79 
    80 /* _GL_FLT_PREC_BOUND is an upper bound on the precision needed to
    81    represent a float value without losing information.  Likewise for
    82    _GL_DBL_PREC_BOUND and double, and _GL_LDBL_PREC_BOUND and long double.
    83    These are macros, not enums, to work around a bug in IBM xlc 12.1.  */
    84 
    85 #if FLT_RADIX == 10 /* decimal floating point */
    86 # define  _GL_FLT_PREC_BOUND  FLT_MANT_DIG
    87 # define  _GL_DBL_PREC_BOUND  DBL_MANT_DIG
    88 # define _GL_LDBL_PREC_BOUND LDBL_MANT_DIG
    89 #else
    90 
    91 /* An upper bound on the number of bits needed to represent a single
    92    digit in a floating-point fraction.  */
    93 # if FLT_RADIX == 2 /* IEEE 754 floating point, VAX floating point, etc. */
    94 #  define _GL_FLOAT_DIG_BITS_BOUND 1
    95 # elif FLT_RADIX <= 16 /* IBM hex floating point has FLT_RADIX == 16.  */
    96 #  define _GL_FLOAT_DIG_BITS_BOUND 4
    97 # else /* no machine is this bad, but let's be complete */
    98 #  define _GL_FLOAT_DIG_BITS_BOUND ((int) TYPE_WIDTH (int) - 1)
    99 # endif
   100 
   101 /* An upper bound on the number of decimal digits needed to represent
   102    a floating point number accurately, assuming a fraction contains
   103    DIG digits.  For why the "+ 1" is needed, see "Binary to Decimal
   104    Conversion" in David Goldberg's paper "What Every Computer
   105    Scientist Should Know About Floating-Point Arithmetic"
   106    <https://docs.oracle.com/cd/E19957-01/806-3568/ncg_goldberg.html>.  */
   107 # define _GL_FLOAT_PREC_BOUND(dig) \
   108    (INT_BITS_STRLEN_BOUND ((dig) * _GL_FLOAT_DIG_BITS_BOUND) + 1)
   109 
   110 # define  _GL_FLT_PREC_BOUND _GL_FLOAT_PREC_BOUND ( FLT_MANT_DIG)
   111 # define  _GL_DBL_PREC_BOUND _GL_FLOAT_PREC_BOUND ( DBL_MANT_DIG)
   112 # define _GL_LDBL_PREC_BOUND _GL_FLOAT_PREC_BOUND (LDBL_MANT_DIG)
   113 #endif
   114 
   115 
   116 /* Bound on the number of bytes printed for an exponent in the range
   117    MIN..MAX, where MIN < 0 < MAX; printf always prints a sign and at
   118    least 2 digits.  Although the maximum known exponent is 4932 for
   119    IEEE 754 binary128, support tight bounds for exponents up to a
   120    million, just in case.  */
   121 #define _GL_FLOAT_EXPONENT_STRLEN_BOUND(min, max)  \
   122   (      -100 < (min) && (max) <     100 ? 3       \
   123    :    -1000 < (min) && (max) <    1000 ? 4       \
   124    :   -10000 < (min) && (max) <   10000 ? 5       \
   125    :  -100000 < (min) && (max) <  100000 ? 6       \
   126    : -1000000 < (min) && (max) < 1000000 ? 7       \
   127    : INT_STRLEN_BOUND (int) /* not a tight bound */)
   128 
   129 /* A reasonably tight bound on the length of a type-T floating value
   130    formatted with ftoastr etc.  Room is needed for sign, fraction
   131    digits, decimal point, "e", and exponent.  POINTLEN should be a
   132    reasonably tight bound on the string length of the decimal
   133    point.  */
   134 #define _GL_FLOAT_STRLEN_BOUND_L(t, pointlen)                          \
   135   (1 + _GL_##t##_PREC_BOUND + pointlen + 1                             \
   136    + _GL_FLOAT_EXPONENT_STRLEN_BOUND (t##_MIN_10_EXP, t##_MAX_10_EXP))
   137 #define  FLT_STRLEN_BOUND_L(pointlen) _GL_FLOAT_STRLEN_BOUND_L ( FLT, pointlen)
   138 #define  DBL_STRLEN_BOUND_L(pointlen) _GL_FLOAT_STRLEN_BOUND_L ( DBL, pointlen)
   139 #define LDBL_STRLEN_BOUND_L(pointlen) _GL_FLOAT_STRLEN_BOUND_L (LDBL, pointlen)
   140 
   141 /* Looser bounds that are locale-independent and are integral constant
   142    expressions.  */
   143 #define  FLT_STRLEN_BOUND  FLT_STRLEN_BOUND_L (MB_LEN_MAX)
   144 #define  DBL_STRLEN_BOUND  DBL_STRLEN_BOUND_L (MB_LEN_MAX)
   145 #define LDBL_STRLEN_BOUND LDBL_STRLEN_BOUND_L (MB_LEN_MAX)
   146 
   147 /* Looser, locale-independent bounds that include the trailing null byte.  */
   148 #define  FLT_BUFSIZE_BOUND ( FLT_STRLEN_BOUND + 1)
   149 #define  DBL_BUFSIZE_BOUND ( DBL_STRLEN_BOUND + 1)
   150 #define LDBL_BUFSIZE_BOUND (LDBL_STRLEN_BOUND + 1)
   151 
   152 #endif /* _GL_FTOASTR_H */

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